Ananda Guneratne

Without Repetition, Autobattlers Are Just Theorycrafting

Feedback is essential when learning games. But choices made in autobattler games occur outside the battle itself, delaying feedback and hiding which choices led to success or failure. Autobattler feedback becomes comprehensible only

Reusable Defenses Favor the Winner

In any multiplayer game with strong interaction, players will naturally tend to team up against whoever is winning. Such games commonly provide ways to defend against attacks from other players, softening or negating