Externalities

While pursuing a goal, players may create new opportunities or threats for themselves or others as a side effect of their actions. This creates new goals for players, ensuring gameplay does not stall once they have achieved their primary goal.

Long-Term Goals Need Intermediate Payoffs

Long-term goals are fun. They give players big, climactic moments to build up to throughout the game. The problem is that players need continuous feedback. Feedback helps players learn what works and

You Should Reward Topdecking

One common way to present cards to players is through a market. From a deck, a selection is placed face up, from which the player can draft the cards they want, then replace

The Best Experiments Are Functional

In games of logical induction, players perform experiments to learn how the game works. These create the reward of feeling clever for figuring out secrets, but it can be frustrating when an experiment