Progression

Players like things to change throughout the game. They especially like to become stronger, so that by the end of the game, they feel a concrete improvement.

A Better Way To Do Victory Point Costs

One of The Great Zimbabwe's most distinctive mechanics is its VR (Victory Requirement) system. Your VR starts at 20, and when your VP count reaches your VR, the game ends. Several

Sticky Choices Increase Replayability

Some choices are reversible, such as moving armies around a board in Risk or discarding a power card in Spirit Island. Others are permanent, such as constructing a building in Catan or earning

How to Incentivize Difficulty Settings

One challenge in designing a single-player game is that players have varying skill levels. Challenging gameplay is good, but the traditional method of choosing a difficulty level is not very rewarding for