Ergonomics

To play a game, there is a certain amount of non-fun work that must be done. Players must perform both physical tasks, like shuffling cards, and mental tasks, like arithmetic. The goal of ergonomics is to restructure gameplay to minimize the amount of upkeep players need to perform.

Symmetries Improve Learnability

One major barrier to playing a new game is learnability. It is easier to convince somebody to play if the game is easy to learn because deciphering its rules can otherwise feel like

Starting Resources Streamline Teaching

Explaining how to play a board game is a tricky skill to master. The order in which you explain things greatly impacts how well players absorb your explanation. Because game systems are interconnected,

More Games Need Traveler Mechanics

Scheduling is often a major barrier to people getting into the board game hobby. Adults have jobs and responsibilities, and their free time does not always align. This is especially difficult for games