Players have a limited amount of attention. Game design must consider how much attention players can allocate to each part of the game, what they will pay attention to, and how to reduce attention costs.
The ability to save is one of the biggest strengths of digital games. But saving comes with a major downside: all the short-term goals players were juggling in their heads go out
The most precious resource in games is player attention. There is only so much to go around, and when players run out, they feel overwhelmed. Attention burden is caused by options and passive