Ananda Guneratne

The Best Game Discussions Are Built on Positive Claims

Table talk does not always improve a party game. Meaningful discussion requires players to make claims supported by evidence. As any improv performer can tell you, when the only response is "no&

Nertz Understands the Ergonomics of Real-Time Card Play

Playing cards present challenges for real-time gameplay. They take time to parse, can be difficult to pick up from the table, and are impractical to shuffle under time constraints. The game Nertz (and

Trust in Games Needs Mechanical Support

Temporary alliances add a lot to a game. Working together feels great because it creates a shared sense of purpose. But being stabbed in the back by a teammate hurts a lot. To

Designing Conflict That Preserves Forward Momentum

Players expect games to move forward. This creates a problem for conflict-heavy gameplay: if an attacker's goal is sabotage, their progress erases the defender's progress. But then, how can